If you missed any of the tour stops visit the Cryptogram Chaos tour page for a complete list of participating blogs.
About the Book
What if you were 8, or 11, or 14, and you could race cars at 150 mph, bungee jump, fly, eat all the ice cream and candy you wanted, or become powerful avatars such as Robobug, Kulshedra the dragon, and Altai, the gryphon avatar?
All this and more is possible in the ultimate virtual reality game The Cryptogram Connection created by 14-year-old computer whiz Cody Reynolds and his two classmates, Nicole Nash and Kerry McCorkle. To advance to different levels in the game, players must solve cryptograms, or secret codes. (Readers also get to solve the cryptograms.)
They create their game to be used with the latest VR technology developed by local game manufacturer NuVision Games–a headset with biosensors that transmit signals to the brain, fooling it into tasting, hearing, feeling, seeing, and smelling what was programmed into the game. The games are as close to reality as reality itself.
The game becomes every kids’ virtual dream, and Cody, Nicole, and Kerry, besides becoming national celebrities, make more money than they ever imagined. But The Cryptogram Connection turns into “cryptogram chaos” when an evil presence inhabits Zazar, the laser avatar and the most powerful, and takes control of the game. It’s up to the three partners to enter the game and fight Zazar to save the gamers from virtual—and real—disaster.

Promotional posts were shared by:
Domestic Chanteuse
Stitch Says
Java John Z’s
Several bloggers shared an excerpt:
Lizards, Laughter, and Love
Laurisa White Reyes, Author
Bookworm for Kids

"Cryptogram Chaos is a fast read, full of imagination, adventure and fully fledged characters." - Mami Tales
"I enjoyed how the author included the puzzles in the book in such a way that allows the reader to try solving the puzzles themselves." - Books for Books
"Talk about suspense! On top of a good story and cryptograms, there’s also a lesson: one bad decision can change a person’s life and affect the lives of many others.
I definitely recommend Cryptogram Chaos for middle grade readers as well as young adults and adults, especially if you like suspense." - Bound 4 Escape
"You are inside a virtual realty adventure that will keep you glued to the story. The pace moved fast and the thrill of it is noticeable" - 2ReadBook
"I think this is a good book for older kids, tweens and younger teens. It’s like Big Hero 6 meets Spy Kids 3, and while it’s good for boys and girls, it could be a great book to get a boy interested in reading." - Writer, Reader, Cautious Adventurer
"Great, fun characters. Visual descriptions made me feel like I was in the game." - Kay LaLone
"This is a great book for gamers and readers that love that love puzzles. The author really drew me in and I felt like I was in the virtual world as well. Then as I read on I was thrilled with the puzzles and it made the story interactive for me. I felt like I was part of the team trying to stop the bad guys." - Deal Sharing Aunt
My Review
Cody is a high school freshman and like a lot of kids his age, Cody is into gaming. With his older brother employed by a video game creator, Cody gets to beta test new games and equipment. Something most teens only dream of. His programming skills are superb and the most popular girl in school takes notice. Nicole and her friend Kerry approach Cody about teaming up to create their own awesome virtually reality game. Reluctant at first, Cody finally agrees and The Cryptogram Connection is born. The game becomes a huge success, but things take a turn for the worse when Cody makes a deal with a money hungry gaming executive. Now, the game is corrupt and it's taking the game players down with it. Can Cody, Nicole, and Kerry fix the code before it's too late?
Cryptogram Chaos is a thrilling fast paced adventure that immediately pulled me into the action. As the mother of two teen boys and avid gamers, I found the story to be well researched and eerily accurate. I often wonder if my boys aren't already under some kind of video game induced coma! I loved all of the vivid detail and how the author included cryptograms for the reader to solve. It made me feel as those I was experiencing everything right along with the characters. The answers for the cryptograms can be found at end of the book, but I like that the author left them out of the story's text which piques readers' curiosity to decipher the answers on their own. The book also reminds us that if something seems to good to be true it probably is, as Cody fatefully learns.
Cryptogram Chaos is a suspense filled, action packed book that will appeal to middle grade and young adult readers. I highly recommend picking up a copy.
About the Author: Linda Covella

Her first official publication was a restaurant review column for a local newspaper. But when she published articles for various children’s magazines, she realized she’d found her niche: writing for children. She hopes to bring to children the feelings books gave her when she was a child: the worlds they opened, the things they taught, the feelings they expressed.
She has published one young adult historical romance Yakimali’s Gift, and, besides Cryptogram Chaos, two other middle grade novels in The Ghost Whisperer Series: The Castle Blues Quake and The Ghosts of Pebble Brook Lodge.
She is a member of the Society for Children’s Book Writers and Illustrators (SCBWI). She lives in Santa Cruz with her husband, Charlie, and dog, Ginger.
No matter what new paths Linda may travel down, she sees her writing as a lifelong joy and commitment.
Learn more about Linda and her writing at http://lindacovella.com/.